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#include <stdint.h>
#include <stdbool.h>
struct Point {
Page *page;
uint16_t index;
uint16_t index_to_offset() {
if (index < page->gap_start) {
return index;
} else {
return index + (page->gap_end - page->gap_start);
}
}
uint8_t prev_byte() {
if (index == 0) {
if (page->prev) {
return page->prev->elements[Point(page->prev, page->prev->element_count - 1).index_to_offset()];
} else {
return 0;
}
} else {
return page->elements[Point(page, index - 1).index_to_offset()];
}
}
uint8_t next_byte() {
if (index == page->element_count) {
if (page->next) {
return page->next->elements[Point(page->next, 0).index_to_offset()];
} else {
return 0;
}
} else {
return page->elements[index_to_offset()];
}
}
void move_forward() {
if (index < page->element_count) {
index++;
} else if (page->next) {
page = page->next;
index = 0;
}
}
void move_backward() {
if (index > 0) {
index--;
} else if (page->prev) {
page = page->prev;
index = page->element_count;
}
}
Point() : page(0), index(0) {}
Point(Page* page, uint16_t index) : page(page), index(index) {}
Point(const Buffer &b) : page(b.storage), index(0) {}
Point(const Point &p) : page(p.page), index(p.index) {}
bool operator==(Point p) {
return page == p.page && index == p.index;
}
bool operator!=(Point p) {
return page != p.page || index != p.index;
}
bool at_start() {
return index == 0 && !page->prev;
}
bool at_end() {
return index == page->element_count && !page->next;
}
void operator++(int) {
if (index == page->element_count) move_forward();
move_forward();
}
void operator--(int) {
move_backward();
if (index == 0) move_backward();
}
char element() {
return next_byte();
}
void align_gap() {
while (page->gap_end < index_to_offset()) {
page->move_gap_forward();
}
while (page->gap_end > index_to_offset()) {
page->move_gap_backward();
}
}
void push(uint8_t c) {
if (page->is_full()) {
page->split();
if (index >= PAGE_SIZE / 2) {
page = page->next;
index -= PAGE_SIZE / 2;
}
}
align_gap();
page->push(c);
move_forward();
}
void pop() {
if (!at_start()) {
align_gap();
page->pop();
move_backward();
if (index == 0) {
move_backward();
}
}
if (page->is_empty()) {
if (page->prev) {
move_backward();
delete page->next;
} else if (page->next) {
page->next->copy_to(page);
delete page->next;
index = 0;
}
}
}
};
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