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#include <stdio.h>
#include <string.h>
#include <common/ipc.cpp>
#include <common/socket.cpp>
#include <client/window.cpp>
#include <client/cursor.cpp>
#define NORMAL_MODE 0
#define INSERT_MODE 1
Socket io;
Window window;
Cursor cursor(window);
Message msg;
void update() {
msg.encode1(OP_SHOW);
msg.encode2(window.width);
msg.encode2(window.height);
io.send(msg);
io.recv(window.view, window.width * window.height);
io.recv(window.line_ends, window.height);
window.update();
cursor.update();
}
void move_left() {
msg.encode1(OP_MOVE1);
msg.encode1(-1);
io.send(msg);
cursor.move_left();
}
void move_right() {
msg.encode1(OP_MOVE1);
msg.encode1(1);
io.send(msg);
cursor.move_right();
}
void move_down() {
cursor.move_down();
}
void move_up() {
cursor.move_up();
}
void delete_element() {
msg.encode1(OP_DELETE);
io.send(msg);
cursor.move_left();
}
void insert_element(int input) {
msg.encode1(OP_INSERT);
msg.encode1(input);
io.send(msg);
cursor.move_right();
}
int main(int argc, char *argv[]) {
io.connect();
int mode = NORMAL_MODE;
int quit = 0;
while (!quit) {
update();
int input = window.get_input();
if (mode == NORMAL_MODE) {
switch (input) {
case '':
quit = 1;
break;
case 'i':
mode = INSERT_MODE;
break;
case 'h':
move_left();
break;
case 'j':
move_down();
break;
case 'k':
move_up();
break;
case 'l':
move_right();
break;
}
} else {
switch (input) {
case '':
mode = NORMAL_MODE;
break;
case KEY_BACKSPACE:
delete_element();
break;
default:
insert_element(input);
}
}
}
return 0;
}
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