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#include <stdint.h>
#include <stdbool.h>
struct point {
struct page *page;
uint16_t index;
};
uint16_t index_to_offset(struct point *point) {
if (point->index < point->page->gap_start) {
return point->index;
} else {
return point->index + (point->page->gap_end - point->page->gap_start);
}
}
uint8_t element(struct point *point) {
return point->page->elements[index_to_offset(point)];
}
bool at_eof(struct point *point) {
return point->index == point->page->element_count;
}
void move_point_forward(struct point *point) {
if (point->index < point->page->element_count) {
point->index++;
}
if (point->index == point->page->element_count && point->page->next) {
point->index = 0;
point->page = point->page->next;
}
}
void move_point_backward(struct point *point) {
if (point->index == 0 && point->page->prev) {
point->index = point->page->prev->element_count;
point->page = point->page->prev;
}
if (point->index > 0) {
point->index--;
}
}
void align_gap(struct point *point) {
while (point->page->gap_end < index_to_offset(point)) {
move_gap_forward(point->page);
}
while (point->page->gap_end > index_to_offset(point)) {
move_gap_backward(point->page);
}
}
void insert_at_point(struct point *point, uint8_t c) {
if (point->page->gap_start == point->page->gap_end) {
split_page(point->page);
if (point->index >= PAGE_SIZE / 2) {
point->page = point->page->next;
point->index -= PAGE_SIZE / 2;
}
}
align_gap(point);
point->page->elements[point->page->gap_start] = c;
point->page->gap_start++;
point->page->element_count++;
move_point_forward(point);
}
void delete_at_point(struct point *point) {
if (point->page->element_count == 0) {
if (point->page->prev) {
point->page = point->page->prev;
point->index = point->page->element_count;
free_page(point->page->next);
} else if (point->page->next) {
point->page = point->page->next;
point->index = 0;
free_page(point->page->prev);
}
}
align_gap(point);
if (point->page->gap_start != 0) {
point->page->gap_start--;
point->page->element_count--;
move_point_backward(point);
}
}
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