#include #include #include #include #include #include #define NORMAL_MODE 0 #define INSERT_MODE 1 Socket io; Window window; Cursor cursor(window); void update() { int8_t msg[5]; msg[0] = OP_SHOW; encode2(window.width, msg, 1); encode2(window.height, msg, 3); io.send(msg, 5); io.recv(window.view, window.width * window.height); io.recv(window.line_ends, window.height); window.update(); cursor.update(); } void move_left() { int8_t mov[2]; mov[0] = OP_MOVE1; mov[1] = -1; io.send(mov, 2); cursor.move_left(); } void move_right() { int8_t mov[2]; mov[0] = OP_MOVE1; mov[1] = 1; io.send(mov, 2); cursor.move_right(); } void delete_element() { int8_t del; del = OP_DELETE; io.send(&del, 1); cursor.move_left(); } void insert_element(int input) { int8_t ins[2]; ins[0] = OP_INSERT; ins[1] = input; io.send(ins, 2); cursor.move_right(); } int main(int argc, char *argv[]) { io.connect(); int mode = NORMAL_MODE; int quit = 0; while (!quit) { update(); int input = window.get_input(); if (mode == NORMAL_MODE) { switch (input) { case '': quit = 1; break; case 'i': mode = INSERT_MODE; break; case 'h': move_left(); break; case 'l': move_right(); break; } } else { switch (input) { case '': mode = NORMAL_MODE; break; case KEY_BACKSPACE: delete_element(); break; default: insert_element(input); } } } return 0; }