Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-26 | Extract terrain concept | Juan Manuel Tomas | |
2022-01-26 | Introduce cannon and projectile structs | Juan Manuel Tomas | |
2022-01-25 | Add basic projectile | Juan Manuel Tomas | |
2022-01-25 | Walk velocity | Juan Manuel Tomas | |
2022-01-23 | Parameterize PainMask on mask dimensions | Juan Manuel Tomas | |
2022-01-23 | Refactor main loop | Juan Manuel Tomas | |
2022-01-20 | Make mask brush a circle | Juan Manuel Tomas | |
2022-01-20 | Separate most platform code into separate file | Juan Manuel Tomas | |
2022-01-16 | Fix inconsistencies with terrain and player | Juan Manuel Tomas | |
2022-01-16 | Add basic player | Juan Manuel Tomas | |
2022-01-15 | Simplify texture handling and add terrain edition | Juan Manuel Tomas | |
2022-01-15 | Fix indentation | Juan Manuel Tomas | |
2022-01-15 | Fix application of mask to foreground | Juan Manuel Tomas | |
2022-01-15 | Apply mask to foreground | Juan Manuel Tomas | |
2022-01-14 | Add mask array | Juan Manuel Tomas | |
2022-01-13 | Create tiled background and foreground | Juan Manuel Tomas | |
2022-01-12 | Initial Commit | Juan Manuel Tomas | |