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<title>bezier/src, branch master</title>
<subtitle>N'th grade bezier curves in the GPU</subtitle>
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<entry>
<title>Change the curve style</title>
<updated>2021-01-31T05:41:18+00:00</updated>
<author>
<name>Juan Manuel Tomás</name>
<email>jtomas1815@gmail.com</email>
</author>
<published>2021-01-31T05:41:18+00:00</published>
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</entry>
<entry>
<title>Output better error messages for shader programs</title>
<updated>2021-01-31T00:08:02+00:00</updated>
<author>
<name>Juan Manuel Tomás</name>
<email>jtomas1815@gmail.com</email>
</author>
<published>2021-01-30T23:54:41+00:00</published>
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<pre>
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</entry>
<entry>
<title>Remove intermediate Lerp object</title>
<updated>2021-01-30T23:22:50+00:00</updated>
<author>
<name>Juan Manuel Tomás</name>
<email>jtomas1815@gmail.com</email>
</author>
<published>2021-01-30T23:22:50+00:00</published>
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Now polynomials can be created directly from bezier components.
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Now polynomials can be created directly from bezier components.
</pre>
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</content>
</entry>
<entry>
<title>Refactor curve drawing functionality</title>
<updated>2021-01-30T21:18:23+00:00</updated>
<author>
<name>Juan Manuel Tomás</name>
<email>jtomas1815@gmail.com</email>
</author>
<published>2021-01-30T21:18:23+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Optimize lerp creation</title>
<updated>2021-01-30T19:30:43+00:00</updated>
<author>
<name>Juan Manuel Tomás</name>
<email>jtomas1815@gmail.com</email>
</author>
<published>2021-01-30T19:30:43+00:00</published>
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Now it uses Rc instead of Box, reducing the space and time complexity
from O(2^n) to O(n^2).
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Now it uses Rc instead of Box, reducing the space and time complexity
from O(2^n) to O(n^2).
</pre>
</div>
</content>
</entry>
<entry>
<title>Make shader sample intervals uniform</title>
<updated>2021-01-19T12:15:02+00:00</updated>
<author>
<name>Juan Manuel Tomás</name>
<email>jtomas1815@gmail.com</email>
</author>
<published>2021-01-19T12:06:32+00:00</published>
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<pre>
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</content>
</entry>
<entry>
<title>Add new points to the bezier curve interactively</title>
<updated>2021-01-18T00:21:55+00:00</updated>
<author>
<name>Juan Manuel Tomás</name>
<email>jtomas1815@gmail.com</email>
</author>
<published>2021-01-18T00:21:55+00:00</published>
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<pre>
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</entry>
<entry>
<title>Fix curve overextending past last control point</title>
<updated>2021-01-17T23:25:58+00:00</updated>
<author>
<name>Juan Manuel Tomás</name>
<email>jtomas1815@gmail.com</email>
</author>
<published>2021-01-17T23:25:58+00:00</published>
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</entry>
<entry>
<title>Render control points</title>
<updated>2021-01-17T23:14:18+00:00</updated>
<author>
<name>Juan Manuel Tomás</name>
<email>jtomas1815@gmail.com</email>
</author>
<published>2021-01-17T23:14:18+00:00</published>
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</entry>
<entry>
<title>Refactor function lp into lerp method to_poly</title>
<updated>2021-01-17T21:17:57+00:00</updated>
<author>
<name>Juan Manuel Tomás</name>
<email>jtomas1815@gmail.com</email>
</author>
<published>2021-01-17T21:17:57+00:00</published>
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